Lecture “Time, Anticipation and Digital Interfaces”

Dr James Ash (Newcastle University)

This paper reflects on the findings from an ESRC funded project on gaming and gambling. Examining how paid reward systems in digital games are designed and experienced, the paper thinks through the logics of temporality  at work in these systems and how they operate to organise temporal experience. In doing so, the paper argues that the intentional organisation of temporality through paid reward systems in digital games can be understood as a form of power and that temporal power is key to understanding digital interfaces more broadly.

Room: PEG 2G074